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Youth4 Bauhaus

Empowering young people to transform the cities in which they live through co-creation and gaming. A sustainable, greener, and inclusive initiative in the principles of the New European Bauhaus.

Youth4Bauhaus (Y4B) refers to the green initiative of the European Commission – New European Bauhaus (NEB), launched in October 2020. Inspired by creativity, art, and culture, this initiative aims to bring the European Green Deal to our living places and common lives. It is a collective effort to imagine and build a sustainable, inclusive, and ”beautiful future”, in which a space for designing future ways of living is created, emphasizing the need for intersecting arts, culture, social inclusion, science, and technology.

Citizens are at the core of this cross-sectoral initiative. Thus, they need to be better informed about various topics ranging from principles of sustainable development, architecture, urbanism, business, sociology, ecology, and culture. Young people are key as they represent the future and Y4B’s innovative approaches will bring them closer to how to get involved in changing public spaces.

Project impact 

The Youth4Bauhaus project empowers youth to reshape public spaces sustainably. It encourages their active engagement in urban planning aligned with NEB's principles, emphasizing inclusivity and sustainability. Y4B inspires innovative thinking, fostering collaborative actions among youth for vibrant and purposeful public areas. By raising awareness and fostering intersectional learning, it cultivates a visionary generation aligned with the European Green Deal, driving impactful changes toward a more sustainable and inclusive future.

No items found.

Support Material

Some of the results of this project can be found below. One result is a toolkit “Enabler toolkit for participatory practices for the 3D creation of sustainable public spaces” , where sustainability is being discussed regarding materials and design with examples from different EU countries as well as a technical inclusive guide around Minecraft Education with a provided lesson plan for educators to use. As support material , there is also one inclusive guide on Participation in a City and it serves as a reflection of the learning during the duration of the project while working with diverse groups of youth on city co-creation.

Enabler Toolkit for participatory practices

Inclusive guide on participation in a city

Inclusive guide on participation in Ghent

Inclusive guide on participation in a city - Braga

Inclusive guide on participation in a city - Bucharest

Inclusive guide on participation in a city - Kosice

Objectives

  • Empower young individuals to actively participate in reshaping public spaces within their cities.
     
  • Encourage youth to articulate opinions and ideas regarding sustainable, inclusive urban space utilization.
  • Integrate sustainable principles into urban planning, emphasizing ecological considerations in city design. 
  • Transform neglected urban areas (brownfields, unused spaces) into vibrant, purposeful spaces using innovative youth-led initiatives.
     
  • Encourage active youth participation in contributing innovative ideas and initiatives to enhance community well-being.
     
  • Empower young individuals to implement actionable steps toward sustainable and inclusive changes in their cities.
  • Acknowledge and leverage the unique perspectives of youth for innovative solutions in urban development.
     
  • Ensure representation of diverse voices, reflecting the needs and aspirations of the broader community.
     
  • Forge partnerships with local authorities, community organizations, and educational institutions for resource and expertise leveraging.
     
  • Cultivate a sense of collective ownership and responsibility among youth and the community for sustainable urban development.
  • Create an environment conducive to innovation by promoting unconventional ideas and approaches from youth.
     
  • Drive collective impact by uniting diverse stakeholders towards a shared vision of sustainable, inclusive urban spaces.

Partners

Supported by

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Youth4 Bauhaus

Empowering young people to transform the cities in which they live through co-creation and gaming. A sustainable, greener, and inclusive initiative in the principles of the New European Bauhaus.

Youth4Bauhaus (Y4B) refers to the green initiative of the European Commission – New European Bauhaus (NEB), launched in October 2020. Inspired by creativity, art, and culture, this initiative aims to bring the European Green Deal to our living places and common lives. It is a collective effort to imagine and build a sustainable, inclusive, and ”beautiful future”, in which a space for designing future ways of living is created, emphasizing the need for intersecting arts, culture, social inclusion, science, and technology.

Citizens are at the core of this cross-sectoral initiative. Thus, they need to be better informed about various topics ranging from principles of sustainable development, architecture, urbanism, business, sociology, ecology, and culture. Young people are key as they represent the future and Y4B’s innovative approaches will bring them closer to how to get involved in changing public spaces.

Project impact 

The Youth4Bauhaus project empowers youth to reshape public spaces sustainably. It encourages their active engagement in urban planning aligned with NEB's principles, emphasizing inclusivity and sustainability. Y4B inspires innovative thinking, fostering collaborative actions among youth for vibrant and purposeful public areas. By raising awareness and fostering intersectional learning, it cultivates a visionary generation aligned with the European Green Deal, driving impactful changes toward a more sustainable and inclusive future.

No items found.

Support Material

Some of the results of this project can be found below. One result is a toolkit “Enabler toolkit for participatory practices for the 3D creation of sustainable public spaces” , where sustainability is being discussed regarding materials and design with examples from different EU countries as well as a technical inclusive guide around Minecraft Education with a provided lesson plan for educators to use. As support material , there is also one inclusive guide on Participation in a City and it serves as a reflection of the learning during the duration of the project while working with diverse groups of youth on city co-creation.

Enabler Toolkit for participatory practices

Inclusive guide on participation in a city

Inclusive guide on participation in Ghent

Inclusive guide on participation in a city - Braga

Inclusive guide on participation in a city - Bucharest

Inclusive guide on participation in a city - Kosice

Objectives

  • Empower young individuals to actively participate in reshaping public spaces within their cities.
     
  • Encourage youth to articulate opinions and ideas regarding sustainable, inclusive urban space utilization.
  • Integrate sustainable principles into urban planning, emphasizing ecological considerations in city design. 
  • Transform neglected urban areas (brownfields, unused spaces) into vibrant, purposeful spaces using innovative youth-led initiatives.
     
  • Encourage active youth participation in contributing innovative ideas and initiatives to enhance community well-being.
     
  • Empower young individuals to implement actionable steps toward sustainable and inclusive changes in their cities.
  • Acknowledge and leverage the unique perspectives of youth for innovative solutions in urban development.
     
  • Ensure representation of diverse voices, reflecting the needs and aspirations of the broader community.
     
  • Forge partnerships with local authorities, community organizations, and educational institutions for resource and expertise leveraging.
     
  • Cultivate a sense of collective ownership and responsibility among youth and the community for sustainable urban development.
  • Create an environment conducive to innovation by promoting unconventional ideas and approaches from youth.
     
  • Drive collective impact by uniting diverse stakeholders towards a shared vision of sustainable, inclusive urban spaces.

Exercise: Starting worlds

Import the Youth4Bauhaus worlds in Minecraft Education.

Exercise outcomes: Worlds developed by the youth

Partners

Supported by

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